描述
Mastering Graphics Programming With Vulkan Develop A Modern Rendering Engine Fro - Marco Castorina
Develop A Rendering Framework In This Part-color Guide By Implementing Next-generation 3d Graphics, Leveraging Advanced Vulkan Features, And Getting Familiar With Efficient Real-time Ray Tracing Techniques Uncovered By Leading Industry Veterans, Marco Castorina And Gabriel Sassonekey Features:- Use A Pre-built Raptor Engine To Abstract Tedious Aspects Like File Systems, Memory Allocation, And Utility Functions- Delve Into Advanced Graphics Programming By Taking Advantage Of Vulkan's Cutting-edge Features, Including Mesh Shaders And Ray Tracing- Optimize Your Engine Without Reinventing The Wheel- Purchase Of The Print Or Kindle Book Includes A book book Ebookbook Description:vulkan Is Now An Established And Flexible Multi-platform Graphics Api. It Has Been Adopted In Many Industries, Including Game Development, Medical Imaging, Movie Productions, And Media Playback But Learning It Can Be A Daunting Challenge Due To Its Low-level, Complex Nature. Mastering Graphics Programming With Vulkan Is Designed To Help You Overcome This Difficulty, Providing A Practical Approach To Learning One Of The Most Advanced Graphics Mastering Graphics Programming With Vulkan, You'll Focus On Building A High-performance Rendering Engine From The Ground Up.
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品牌:
Unbranded
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类别:
计算机与互联网
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语言:
English
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作者:
Marco Castorina
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页数:
382
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出版社/标签:
Packt Publishing
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格式:
Paperback
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Fruugo ID:
435233032-912884753
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ISBN:
9781803244792