Mixed Reality And Gamification For Cultural Heritage - Springer Nature B.V
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Mixed Reality And Gamification For Cultural Heritage - Springer Nature B.V
This Volume On Virtual And Augmented Reality (vrar) And Gamification For Cultural Heritage Offers An Insightful Introduction To The Theories, Development, Recent Applications And Trends Of The Enabling Technologies For Mixed Reality And Gamified Interaction In Cultural Heritage And Creative Industries In General. It Has Two Main Goals: Serving As An Introductory Textbook To Train Beginning And Experienced Researchers In The Field Of Interactive Digital Cultural Heritage, And Offering A Novel Platform For Researchers In And Across The Culturally-related Disciplines.to This End, It Is Divided Into Two Sections Following A Pedagogical Model Developed By The Focus Group Of The First Eu Marie S. Curie Fellowship Initial Training Network On Digital Cultural Heritage (itn-dch): Section I Describes Recent Advances In Mixed Reality Enabling Technologies, While Section Ii Presents The Latest Findings On Interaction With 3d Tangible And Intangible Digital Cultural Heritage.
- 品牌: Unbranded
- 类别: 参考
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语言: English
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作者: Springer Nature B.V
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出版日期: 2018-07-20
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页数: 614
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出版社/标签: Springer Nature B.V
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格式: Paperback
- Fruugo ID: 469773622-983728544
- ISBN: 9783319841984
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