描述
Ray Tracing Gems Ii - APress - Paperback - English Book - Games development and programming
This Open Access Book Is A Must-have For Anyone Interested In Real-time Rendering. Ray Tracing Is The Holy Grail Of Gaming Graphics, Simulating The Physical Behavior Of Light To Bring Real-time, Cinematic-quality Rendering To Even The Most Visually Intense Games. Ray Tracing Is Also A Fundamental Algorithm Used For Architecture Applications, Visualization, Sound Simulation, Deep Learning, And More.ray Tracing Gems Ii Is Written By Industry Experts With A Particular Focus On Ray Tracing, And It Offers A Practical Means To Master The New Capabilities Of Current And Future Gpus With The Latest Graphics Apis.what You''ll Learn:the Latest Ray Tracing Techniques For Developing Real-time Applications In Multiple Domainscase Studies From Developers And Studios Who Have Shipped Products That Use Real-time Ray Tracing.guidance, Advice And Best Practices For Rendering Applications With Various Gpu-based Ray Tracing Apis (directx Raytracing, Vulkan Ray Tracing)high Performance Graphics For 3d Graphics, Virtual Reality, Animation, And Morewho This Book Is For:game And Graphics Developers Who Are Looking To Leverage The Latest Hardware And Software Tools For Real-time Rendering And Ray Tracing To Enhance Their Applications Across A Variety Of Disciplines.
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品牌:
Unbranded
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类别:
计算机与互联网
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语言:
English
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作者:
APress
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页数:
858
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出版社/标签:
APress
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格式:
Paperback
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Fruugo ID:
80287362-166233746
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ISBN:
9781484271872